//==============================================================================
// pig_anim.txt
//==============================================================================


//==============================================================================
anim Bored
{
   SetSelector none 
   {
      VariationLogic
      set hotspot
      {
         version
         {
            Visual Animal pig_boredA
         }
      }
      set hotspot
      {
         version
         {
            Visual Animal pig_boredA
	    ReplaceTexture Animal Pig Map/Animal Pig B Map
         }
         
      }
      set hotspot
      {
         version
         {
            Visual Animal pig_boredA
	    ReplaceTexture Animal Pig Map/Animal Pig C Map
         }
         
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector none 
   {
      VariationLogic
      set hotspot
      {
         version
         {
            Visual Animal pig_deathA
         }
      }
      set hotspot
      {
         version
         {
            Visual Animal pig_deathA
	    ReplaceTexture Animal Pig Map/Animal Pig B Map
         }
         
      }
      set hotspot
      {
         version
         {
            Visual Animal pig_deathA
	    ReplaceTexture Animal Pig Map/Animal Pig C Map
         }
         
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector none 
   {
      VariationLogic
      set hotspot
      {
         version
         {
            Visual Animal pig_idleA
         }
      }
      set hotspot
      {
         version
         {
            Visual Animal pig_idleA
	    ReplaceTexture Animal Pig Map/Animal Pig B Map
         }
         
      }
      set hotspot
      {
         version
         {
            Visual Animal pig_idleA
	    ReplaceTexture Animal Pig Map/Animal Pig C Map
         }
         
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector none 
   {
      VariationLogic
      set hotspot
      {
         version
         {
            Visual Animal pig_walkA
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
         }
      }
      set hotspot
      {
         version
         {
            Visual Animal pig_walkA
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true
	    ReplaceTexture Animal Pig Map/Animal Pig B Map
         }
      }
      set hotspot
      {
         version
         {
            Visual Animal pig_walkA
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true
	    ReplaceTexture Animal Pig Map/Animal Pig C Map
         }
      }
   }
}

